Description

This book is a comprehensive guide to best practices in game localization, from the early stages of game design and development to post-release support. It covers the in-code nuances of localization, tools, scheduling, budgeting, fonts and graphics adaptation, voiceover, communication with translators, technical challenges and cultural pitfalls in different regions of the world. Each aspect of the localization process is described in detail, and recommendations and best practices are explained and illustrated with examples from real games. This book will appeal to all game developers looking to gain an understanding of modern approaches to game localization and the processes that surround it.

Details

ISBN

9781032361093

Publishers

Taylor & Francis Ltd

Published Date