Description
Yondaland is full of adventure, and Algernon is not about to let that stop him from exploring as much as he can. He might be Yondaland's most enthusiastic Quester, but he's not the best at casting spells in his group. He's also rubbish at not getting into trouble.
Can Algernon find his way through a world where he just can't quite cast spells the same as everyone else? Or is he doomed to a gloomy end in a gloomy, unending dungeon of despair?
